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<title>Object</title>
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<body style="background-color:#FFFFFF;color:#000000"><a NAME="top" ID="top"></a>
<h1 style="background-color:#FFFFFF;color:#0000FF">Object</h1>

<h3 style="background-color:#FFFFFF;color:#FF0000">Global Attributes</h3>
<table>
<tr><td>Objects</td></tr>
</table>
<h3 style="background-color:#FFFFFF;color:#FF0000">Classes</h3>
<table>
<tr>
<td><a style="color:#0000FF" href="#Objects">Objects</a></td>
<td>The base class for all none player objects in the game.</td>
</tr>
</table>
<h3 style="background-color:#FFFFFF;color:#FF0000">Functions</h3>
<table>
<tr><td>None</td></tr>
</table>
<hr /><hr />
<a NAME="Objects" ID="Objects"></a>
<h2 style="background-color:#FFFFFF;color:#0000FF">Objects</h2>
<p>
    The base class for all none player objects in the game. 
</p>
<h3 style="background-color:#FFFFFF;color:#FF0000">Derived from</h3>
object
<h3 style="background-color:#FFFFFF;color:#FF0000">Class Attributes</h3>
<table>
<tr><td>None</td></tr>
</table>
<h3 style="background-color:#FFFFFF;color:#FF0000">Methods</h3>
<table>
<tr>
<td><a style="color:#0000FF" href="#Objects.__init__">Objects</a></td>
<td></td>
</tr><tr>
<td><a style="color:#0000FF" href="#Objects.get_name">get_name</a></td>
<td></td>
</tr><tr>
<td><a style="color:#0000FF" href="#Objects.set_name">set_name</a></td>
<td></td>
</tr>
</table>
<a NAME="Objects.__init__" ID="Objects.__init__"></a>
<h3 style="background-color:#FFFFFF;color:#FF0000">Objects (Constructor)</h3>
<b>Objects</b>(<i></i>)
<a NAME="Objects.get_name" ID="Objects.get_name"></a>
<h3 style="background-color:#FFFFFF;color:#FF0000">Objects.get_name</h3>
<b>get_name</b>(<i>name</i>)
<a NAME="Objects.set_name" ID="Objects.set_name"></a>
<h3 style="background-color:#FFFFFF;color:#FF0000">Objects.set_name</h3>
<b>set_name</b>(<i>name</i>)

<div align="right"><a style="color:#0000FF" href="#top">Up</a></div>
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